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Macromedia Flash >> New Tutorials >> Flash MX: Using Templates

Flash MX: Using Templates

Version: Flash MX
Level:
Easy
Objectives: Learn how to create and modify templates in Flash MX to maintain consistency in your projects as well as to help you work more efficiently.
Tools & Techniques: Templates, Layer Folders, Layers, Editing Layers, Guide Layers, Comments

Another great new feature in Flash MX is the ability to save your Flash files as templates. Flash templates are especially useful when creating and working with larger projects. For example, many of the training courses I develop will contain between 50-100 separate .swf files. A typical course will have a series of Intro or Chapter screens, content screens, interaction screens, and conclusion screens.

Even though each screen's content is created from scratch, it will typically have specific elements that remain consistent throughout such as: background images, place holders for graphics, titles, and chapter titles.

Step 1: Getting Started

For this template I am including some common graphical elements that I want to be present throughout my Flash movie.

I'm also including a couple of design techniques I frequently use when creating templates. These include setting up stage guides and aids to help keep the elements on stage organized and properly aligned.

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