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Home >> Photoshop Tutorials >> effects >> effects3 >> Rack 'Em Up! Billiards in Photoshop

First things first. Last week I did a tutorial where I turned a human skull into solid gold. Upon re-reading what I wrote, it seems I imply that the Apply Image command is new, which is not the case. Chalk it up to lack of caffeine in my system when I wrote that. What I meant to say is that there are several new Blending Modes in Photoshop 7 that can be used in conjunction with Apply Image. Apply Image itself has been around for awhile. Sorry if this caused any confusion!

Secondly, my new book (Photoshop Most Wanted from Friends of Ed Publishing) is shipping. As I'm a shameless self-promoter I couldn't resist giving it a plug here. You can check out examples from the book (as well as place an order for it) on my website. Just follow the links found on this page: http://actionfx.com/index2.shtml . Thanks to all those who have already purchased it… we creep higher and higher on the Amazon popularity list everyday, and for that I'm grateful! It makes this writing gig all the more worthwhile when I can help, and more so when the masses respond. Again, thanks.

I hope you are all having a good week! Things are starting to warm up a bit here, and you know what that means. Yep, it's time to start re-spooling the fishing rods and plotting my annual attack on the local fishing holes. This time of year is my favorite, and I'm just itching to get outside and shake out the mental cobwebs. This Thursday I'm going to make good on a threat I've made to my wife since we wed… I have my first official golf date! I know she's hoping I'll have a miserable time, but somehow I doubt it. Hey, I have a miserable record fishing and still enjoy that, right?

Maybe all this thought of recreating has prompted this tutorial. I've never seen a really good step-by-step description on using the 3D Transform tool, so let's walk through a quick little exercise for creating an object from another favorite pastime of mine- a billiard ball.

1) Create a new image, 5 inches x 5 inches, RGB, 100 DPI with the background set to transparent.

2) Create a new layer. With the Elliptical Marquee Tool (or as it is commonly know up here -'that roundish dotted thingy') and make a circular selection in the center of the new layer. Make it so that it takes up about a quarter of the center of the entire image. Fill the selection with white.

3) Hit 'D' to reset the default colors. Select the Type Tool and type a number. This will show up in its own layer. Right click the type layer, Rasterize it and then hit Command/CTRL+E to merge it with the white circle.

4) Create a new layer beneath the numbered layer we created with our merge.

5) Let's set up a a couple colors for a gradient before we go any further. Since I'm using the ever popular One ball (which is yellow), I'm picking a faint white/yellow for my foreground and a truer yellow for the background. Selecting the gradient tool, click the radial gradient button on the options bar. We'll come back to the gradient in a minute.

6) Select the number layer again. Go to Filter>Render>3D Transform. Click the Sphere Tool and draw a circle that takes up most of the image. Then select the trackball Tool and move the number around with your mouse… it should begin to look as though it is on the face of a transparent sphere. Click ok to go back to your image.

7) Go back to the layer beneath the number and fill it, from top left to bottom right, with the gradient.

8) Change your foreground color to a darker orange. Select a large airbrush and, in a new layer, begin painting over the nasty smear that appeared on the numbered layer when we transformed it. Change to a darker color and continue painting along the bottom edge, so that the ball appears darker on the side opposite the bright reflective side. You may want to choose the Erase Tool and clean up the smear on the number layer as well. Apply a blur to the paint brush layer so that the paint blends together, and you should find yourself with a decent looking pool ball!

 

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